Plot a game
plot_moves(game, interactive = TRUE, sleep = 1)
a [chess::game()] object, likely with moves identified
wait for 'Enter' after each move? Turn off to use in a gif
how long to wait between moves
`NULL`, (invisibly) - called for the side-effect of plotting
if (FALSE) {
hikaru <- get_each_player_chessdotcom("hikaru", "202112")
m <- extract_moves_as_game(hikaru[11, ])
plot_moves(m)
}